Mon, 18 June 2007 I must be in the mood for setting records because I have yet
another podcast for you. During this show I start of by taking care of some
house cleaning. I then move on to a much touted topic Sim Game Design. I talk
about the systemic and the mimetic sims and what can be done to improve these
sims based on basic game design theory (game world, player motivation and
context) and how these lessons can be applied to game design as a whole. Comments[0] |

